
If they're smart, they can be millionaires in a relatively short amount of time. It's dangerous work, but the turnaround is fast and profitable. The last time I speak to a trio of former compatriots, they tell me they're going to be investing their money into the heroin business, which is currently under control by a vicious gang that gets a cut from every harvest. They move to a town 30 miles away from our home base. Some of the more upstanding members of our crew go back to fishing. I'm doing more and more cocaine, which has become a debilitating (yet fun) habit. I buy an illegal rifle that can fire underwater-I do so for protection, yet it creates a divide within our ranks. Fighting breaks out between friends, and moral stances are taken. A particularly fruitful excavation is hijacked. Moving almost $100K of legal materials per run means that pirates become an issue. Another week passes and we bring in more employees to our now extremely profitable "company."īut word travels fast. Cars, ATVs, and trucks to move large quantities of materials are purchased. We buy a mansion with an attached garage where we can store our clothes, weapons, extra items, and drugs. I start to develop a drug habit, and even OD a few times. Instead, we either throw away the blow or snort it once we're back to the surface. Some of us are playing as straight-edge characters, and not one of us wants to sell the coke to the drug dealer on the edge of town. We gather oil, gems, and even some cocaine (which is as illegal in the game as it is in real life). It's much safer to work underwater, and far more profitable. There are dozens of shipwrecks in the ocean surrounding the 490 square miles of Altis, so after picking up wreck excavators and a few mini-submarines, we begin a profitable excavation business. Eventually a single, modest fishing vessel has become a powerful fleet of four speedboats.Īs with every business venture, profit margins are carefully analyzed. We invest what we take into our growing business. We usually fire off a shot at one of the bandits' feet. "You try to rob us, and at least one or two of you are going down."
ARMA 2 TAKISTAN LIFE MOD FREE
We scrape together enough cash to buy everyone a weapon license, and are soon enough engaging in intense stare-downs with strangers who fancy a free swipe of our haul. We're a crew of fisherman, staying out of trouble if we can but we quickly realize that bandits prey on our kind when we're unloading our day's take in the bay. I'm just here to live my life.Ī week after my mugging, I've recruited four of my friends to Altis Life. Personally, initially, I do my best to not break the law.

These servers are home to the criminal underworld and citizenry alike. At any given time, Asylum-Gaming's four servers are nearly full, with maybe a total of four hundred or so players logged on simultaneously. A few rubberneckers had stopped to scope out the incident, but were told to move along.Īltis Life is the best game hardly anyone is playing. By the time the EMT is done with me, the scene is clearing. He'll go to jail for a few minutes as a punishment for robbing me. He cuffs him and takes him to the courthouse. The cop walks calmly over to the surviving hooligan, desperately crawling from the scene, legs broken. Disappointed, they take everything I've got anyway, laughing, and then step back into the street. I've got maybe $50 in my pockets, and my aforementioned supplies. I press the Tab key and reluctantly put my hands behind my head. "Put your fucking hands up," the pastel-shirted one instructs, pulling out a. I take a bite out of a peach and down a bottle of water.

"It makes you look like you're hiding something." I'm digging through my backpack for my goods. And I don't think these guys are playing for the first time. This is how both criminals and newbs alike tend to dress in Altis Life. My two stalkers look like they're dressed ironically, beach-goers with a lack of style, but I know that this is just the mod's default clothing loadout.

I jiggle the handle a few more times for no good reason. My pursuers step into the yard, blocking its only exit. I move into the nearest backyard and attempt to open the door of the house it belongs to.

In a second, I'm quickening my step into a sprint. I walk out of the heart of downtown slowly, to not draw attention, but then my walk turns into a jog, like I'm Keyser Söze at the end of The Usual Suspects, when I notice two men walking behind me.
